Triple buffering allows the video card to write to alternate frame buffers while the monitor is in vertical refresh, there for not slowing down the video card. You signed out in another tab or window. GameFAQs Answers Boards Community Contribute Games What’s New Blocked IP Address Your IP address has been temporarily blocked due to a large number of HTTP requests. I'll post here the results of that test.I wonder if it is possible something went wrong with my hardware. navigate here
I don't know if this is a Source engine glitch or a Garrysmod glitch. –smoth190 Aug 14 '12 at 4:45 2 Yes, enabling vsync seems to have cleared up the V-Synch simply tells the game that you cannot pre-render or buffer more than 60 Frames. Steam Users' Forums > Steam Game Discussions > M - P > Portal 2 Portal 2 Stutter - I've turned VSync/MC rendering off « Previous Thread | Next Thread » Thread I think adding "+r_threaded_blobulator 0 +r_paintblob_draw_isosurface 0" to your Portal 2 launch options should work. learn this here now
I can tell you never played old school fps games. Or how I can start diagnosing it?I have tried reinstalling windows, and tried every archived nvidia driver release (on a clean system started with the oldest and moved forward one at A good time to release this... +2 New Windows 7 TV Themes: Brothers & Sisters ThemepackIf you like the TV-Show "Brothers & Sisters", you will find a Windows 7 themepack with Make sure you haven't got "mouse smoothing" checked.
instead... Screen Tearing Sometimes a game is just bugged up the butt. ElPatron67 POSTED: 27 Oct 2011 20:40 Gone GonzoPosts: 2655Joined: 18 Jul 2011ph0b0s123:'No V-sync for me as it limits the frames per second I get.' Facepalm. Try opening a Source game (Half-Life 2, Counter-Strike: GO etc.), spend a few seconds in the main menu, move your mouse around, then switch VSync on and try the same thing.
The lag is there, it's not fps lag becasue the frames are high and they're not dipping to 30 or 40 frames or something like that, but when I move the Reload to refresh your session. The problem persists.My system:Motherboard: Asus P5QCPU: Intel E8400 Core2duoRam: 4GB OCZ DDR2PSU: Coolmaster 650WGPU: Zotac GTX260 216Thank you very much for your assistance 16 answers Last reply Jan 20, 2011 More It seems to be mostly related to display, and display settings. –GnomeSlice Aug 14 '12 at 3:28 9 Have you tried turning vertical sync on?
You do get that all those frame over 60 fps you are getting are wasted frames right. Read More Here Xpander commented on 29 March 2015 at 6:39 pm UTC Link GOL Supporter SteamTwitterG+WebsiteYouTube @Solar cheers for that. What Is Vsync ddtemplarJan 1, 2011, 7:09 AM The steady 60fps is with v-sync is on, the game maintains > 60fps with vsync off.The produced stutter is not random but regular; perhaps a 0.5-1.0s wh3resmycarJan 20, 2011, 11:43 AM what game are you playing?
Tearing is so distracting for me that it prevents me from enjoying otherwise amazing games. check over here Otherwise you are just heating up your components processing frames you are never going to see as your monitor is not fast enough to display them. Enabling vsync in Morrowind, for instance, does nothing. GideonB50 POSTED: 26 Oct 2011 23:50 Press JunketeerPosts: 407Joined: 26 Jul 2008I use VSync occasionally, but only really when I want it to stick to 60fps because 60fps is a
ddtemplarJan 20, 2011, 8:55 AM Quote: Does triple buffering change anything with regards to the stuttering? Maybe it was input lag or wierd mouse acceleration or something like that, but I know that it fixed in Tomb Raider, but I still have the same problem in Skyrim.I I found better fixes and tips elsewhere.San Leave a Reply Cancel comment replyYour email address will not be published. his comment is here Is this one of them?
Whenever I try forcing on v-sync through the NVIDIA Control Panel, it always just produces the same result in games as if they had v-sync turned on within their own game Well that means every one out of two frames that your CPU and GPU are processing, you are not even seeing. Just add a line like "com_maxfps 76" in your autoexec.cfg.
Duh, 9800 gt(s/x). Because I don't give a monkey's that you tried to make me look stupid, but the worst part is that you tried it while being wrong. The only time you want to un-limit your FPS is if you are doing benchmarking. If I have it off I experience a lot of tearing. 980 Stuttering Without v-sync, weird screen tearing solved How big of a difference is 144hz when it comes to input
Any and every action to prevent them must be taken. My frame rate keeps jumping from 59 to 60 than to 61 than back to 60, and this happens very fast, and it's constant. Join them; it only takes a minute: Sign up Here's how it works: Anybody can ask a question Anybody can answer The best answers are voted up and rise to the http://brsgrp.com/portal-2/portal-2-co-op-not-working.html Steam Twitter Register Forgot Login?
Step In Windows 7, open the folder:C:\Program Files\Steam\steamapps\common\portal 22. Done.... Buy a real gaming monitor, one that costs more than 80 dollars or what you got on craiglist and you will be fine. Wayneguard48 POSTED: 26 Oct 2011 23:42 Gone GonzoPosts: 2314Joined: 12 Jun 2010Supposedly it helps screen tearing (which I am HYPER sensitive to) but it never seems to do anything for
All rights reserved. I've got this problem on plenty of new games on my brand new fancy PC as well. You would never get to see those frames anyway(except has half or quator drawn images, ie "tearing") so you lose nothing except a massive framerate number to prop your e-peen up But it still seems a bit odd to me that it would have such a performance impact, for two reasons:1) The article says:If you're playing a game that has a framerate
Without D3DOverrider, I wouldn't've been able to play The Witcher. If you have a new graphic card you can enable it.Portal 2 Visual 2005 Run Time ErrorInstall Microsoft Visual Runtime Libraries in order to fix the error.Alternative Solutions: Auto-Repair Your PC No, but definitely used to back before these issues cropped up.I'm going to borrow a friends old 9800GTX this weekend and see if that makes a difference. Contact Us - Steam Store - Archive - Privacy Statement - Terms of Service - Top Powered by vBulletin Version 3.8.7Copyright ©2000 - 2016, vBulletin Solutions, Inc.
ss202slAug 12, 2013, 10:30 PM So what you're saying is that Vsynch is working. V-Synch simply tells the game that you cannot pre-render or buffer more than 60 Frames. Game Releases Anime TV Video GamesComit the Astrodian - PC - 17/11/2016Strikers Edge - PS4 - Nov 2016Strikers Edge - PC - Nov 2016Space Hulk: Deathwing - PC - Nov 2016Shuffle! I just don't understand why v-sync can have such an impact on game-performance when all it needs to do is stop the refresh rate being over 60fps.
Do you have a PS2?2. I knew of some people who capped their fps at 123-125 depending on the game. The stuttering is the issue. V-Sync On or OFF?
Yes it does.